providers/bungie
default()β
default(
options
):OAuthConfig
<Record
<string
,any
> >
Add Bungie login to your page.
Setupβ
Callback URLβ
https://example.com/api/auth/callback/bungie
Configurationβ
import Auth from "@auth/core"
import Bungie from "@auth/core/providers/bungie"
const request = new Request(origin)
const response = await Auth(request, {
providers: [Bungie({ clientId: BUNGIE_CLIENT_ID, clientSecret: BUNGIE_CLIENT_SECRET, headers: { "X-API-Key": BUNGIE_API_KEY } })],
})
Resourcesβ
Configurationβ
Bungie require all sites to run HTTPS (including local development instances).
Bungie doesn't allow you to use localhost as the website URL, instead you need to use https://127.0.0.1:3000
Navigate to https://www.bungie.net/en/Application and fill in the required details:
- Application name
- Application Status
- Website
- OAuth Client Type
- Confidential
- Redirect URL
- Scope
Access items like your Bungie.net notifications, memberships, and recent Bungie.Net forum activity.
- Origin Header
The following guide may be helpful:
#@example server
You will need to edit your host file and point your site at 127.0.0.1
On Windows (Run Powershell as administrator)
Add-Content -Path C:\Windows\System32\drivers\etc\hosts -Value "127.0.0.1`tdev.example.com" -Force
127.0.0.1 dev.example.com
Create certificateβ
Creating a certificate for localhost is easy with openssl. Just put the following command in the terminal. The output will be two files: localhost.key and localhost.crt.
openssl req -x509 -out localhost.crt -keyout localhost.key \
-newkey rsa:2048 -nodes -sha256 \
-subj "/CN=localhost" -extensions EXT -config <( \
printf "[dn]\nCN=localhost\n[req]\ndistinguished_name = dn\n[EXT]\nsubjectAltName=DNS:localhost\nkeyUsage=digitalSignature\nextendedKeyUsage=serverAuth")
Windows
The OpenSSL executable is distributed with Git for Windows.
Once installed you will find the openssl.exe file in C:/Program Files/Git/mingw64/bin
which you can add to the system PATH environment variable if itβs not already done.
Add environment variable OPENSSL_CONF=C:/Program Files/Git/mingw64/ssl/openssl.cnf
req -x509 -out localhost.crt -keyout localhost.key \
-newkey rsa:2048 -nodes -sha256 \
-subj "/CN=localhost"
Create directory certificates
and place localhost.key
and localhost.crt
You can create a server.js
in the root of your project and run it with node server.js
to test Sign in with Bungie integration locally:
const { createServer } = require("https")
const { parse } = require("url")
const next = require("next")
const fs = require("fs")
const dev = process.env.NODE_ENV !== "production"
const app = next({ dev })
const handle = app.getRequestHandler()
const httpsOptions = {
key: fs.readFileSync("./certificates/localhost.key"),
cert: fs.readFileSync("./certificates/localhost.crt"),
}
app.prepare().then(() => {
createServer(httpsOptions, (req, res) => {
const parsedUrl = parse(req.url, true)
handle(req, res, parsedUrl)
}).listen(3000, (err) => {
if (err) throw err
console.log("> Ready on https://localhost:3000")
})
})
Notesβ
By default, Auth.js assumes that the Bungie provider is based on the OAuth 2 specification.
The Bungie provider comes with a default configuration. To override the defaults for your use case, check out customizing a built-in OAuth provider.
If you think you found a bug in the default configuration, you can open an issue.
Auth.js strictly adheres to the specification and it cannot take responsibility for any deviation from the spec by the provider. You can open an issue, but if the problem is non-compliance with the spec, we might not pursue a resolution. You can ask for more help in Discussions.
Parametersβ
βͺ options: OAuthUserConfig
< Record
< string
, any
> >
Returnsβ
OAuthConfig
< Record
< string
, any
> >